PlayMonster Pop-A-Tops 5 Instructions

Table of Contents

PlayMonster Pop-A-Tops 5 Instructions

COLLECT THEM ALL

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Contents

  • Pop-A-Top Dice Dome Tin
  • 27 Martian Card
  • Aim:To match and collect the most Martian cards.Set up:Place all the cards with the martian figure face up on the table around the Pop-A-Top dice dome.

Play:Youngest player goes first. On your turn, press the Pop-A-Top to roll the 3 dice.

All players look at the 3 rolled (fig.1) and race to find the exact Martian card that matches the colour shown, the correct shape of Martian, as well as matching the background (fig.2).

If a player picked up the wrong card, they put it back where it was, face up. All the other players can keep looking for the correct one. Whoever finds it, wins the round and keeps the card.

The next player to the left then presses the Pop-A-Top to start the next round!

To win:The player who matches and collects the most cards wins the game! For a shorter game, decide on a number and be first to reach that score: 7 works well for 2 players, 5 works well for 3 or 4.

Advanced Memory Game:When you win a card, place it face down in front of you. If that combination comes up again, the player who pressed the Pop-A-Top can try to remember who had that card and gets to steal it.

Designed and manufactured by:PlayMonster UK Ltd.Artisan, Hillbottom Road, HighWycombe, HP12 4HJ. Tel: +44 (0) 1628488944. Please retain our address for future reference. Copyright©2021 PlayMonster UK Ltd. Made in China.

Authorised Representative in the EU (for the purposes of Toy Safety Directive): Delphic HSE (Europe) B.V., The Base B, Evert van de Beekstraat 104, Schiphol, 1118CN, Netherlands.

WARNING: Not suitable for children under 36 months due to small parts that may represent a choking hazard.

 

See our full range of toys and gifts at: www.playmonster.co.uk

 

References

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